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dft is a different kind of place…for a different kind of thinker…

compositing supervisor

email us: dftjobs@digitalfilmtree.com

job id: jid010vfx

role: compositing supervisor
start date: asap

digitalfilm tree, a post and production veteran facility in los angeles, is a leader in cloud based dailies, remote editorial and finishing, vfx, archival services and on site/in house needs. we are an authority in cyber security for media & entertainment with ongoing r&d efforts that have contributed meaningful software applications to our community. as a multi talented collective of thought leaders, digitalfilm tree is hoping to add another superhero to our team in our dailies department.

our hybrid vfx producers/supervisors are meticulous with details, deadline focused, and able to pivot under shifting priorities. they’re team-oriented problem solvers who are hands-on and take pride in their work, as well as orientated toward helping others. candidates must demonstrate an ability to work within our collaborative environment, and have excellent skills in building relationships, communicating effectively, and serving the needs of others.

soft skills we seek:

::interdisciplinary:: meaning we all possess more than one strength across the scope of facility needs (i.e. our cto is also our senior colorist, our director of content is also an authority in billing and data security, our online editor is also one of our content producers, etc.)

::clear communicator:: context is incredibly important to us. because of the large scope of innovation we put forward, teams could easily lose track of what hand is doing that impacts the other. we prioritize efficiency, but never at the cost of leaving anyone in the dark.

::endlessly curious:: while we respect the advancement being made outside of dft, we know we have an incredibly gifted team of people in house who are and have built some of the most progressive m&e platforms in use on cutting edge shows. so we're constantly learning, building, breaking, battle testing and imagining new solutions for our client partners and do our best to remain brand and workflow agnostic.

as compositing supervisor, you will be an integral part of the compositing team; working closely with the head of our vfx department, vfx supervisors, producers and department coordinators.

responsible for the compositing team of a production, the compositing supervisor ensures compliance with quality standards and timelines established by the management of production and the client. the compositing supervisor is part of the production team under the authority of the vfx supervisor. he is the functional link between his team and other departments.

 

responsibilities include:

  • leading the creative direction of a project within the department
  • working in tandem with lead compositors to develop the ‘creative look’ on key shots
  • working with the vfx supervisor, the producers, the production coordinators, the programmers and with other supervisors of department or team to establish the production priorities and methods of work
  • reviewing shots in a sequence to ensure technical and creative continuity prior to review with vfx supervisor
  • attending dailies and translating creative and technical notes into specific direction for compositing artists
  • responsible for the technical aspects of all shots on their assigned show – performing quality control checks prior to final send to clients
  • ensuring technical mastery of all shots within the compositing department
  • implementing efficient and effective solutions and developing creative and technical strategies to meet the needs of production
  • finds creative solutions to different production problems in order to meet internal deadlines and budgets
  • confirm all necessary references needed to start a project (images, shooting elements, etc)
  • communicates necessary information on work progress to the vfx supervisor and the production coordinator
  • providing support and mentorship to all levels of the compositing team (junior – senior artists)
  • communicating and delegating the needs of a sequence or project to the compositing team
  • representing the voice of the compositing team in respect to workload and pipeline environment
  • technical training as needed
  • attending client calls when necessary
  • take active part into post mortem process of a project
 

***required experience***

  • 6+ years of related production experience with proven compositing leadership experience for episodic television
  • 3+ years experience in a lead role or 1+ years experience in a supervisory role
  • // extensive experience with vfx, photoreal compositing, tracking, grading, roto, prep, cleanup, standards, technical and software expertise, image formats, film and photographic principles
  • // mastery of nuke and the vfx pipeline
  • // ability to perform complex blue screen and green screen extractions
  • // experience in setting up and utilizing projections (2.5d) within a 3d environment
  • // experience working with multipass cg renders, and implementing proper z-depth
  • // history of offering effective solutions to shot-production challenges
  • // experience with python considered an asset
  if the above sounds like you, and have examples of how you fit this mold (or break it for the better), we’d love to meet you!

position: compositing supervisor

department: vfx

location: universal city, ca

need experience: see details

time: full-time

terms: employee

wages type: hourly

compensation: tbd

vfx producer / supervisor

email us: dftjobs@digitalfilmtree.com

job id: jid009vfx

role: vfx producer/supervisor
start date: asap

digitalfilm tree, a post and production veteran facility in los angeles, is a leader in cloud based dailies, remote editorial and finishing, vfx, archival services and on site/in house needs. we are an authority in cyber security for media & entertainment with ongoing r&d efforts that have contributed meaningful software applications to our community. as a multi talented collective of thought leaders, digitalfilm tree is hoping to add another superhero to our team in our dailies department.

our hybrid vfx producers/supervisors are meticulous with details, deadline focused, and able to pivot under shifting priorities. they’re team-oriented problem solvers who are hands-on and take pride in their work, as well as orientated toward helping others. candidates must demonstrate an ability to work within our collaborative environment, and have excellent skills in building relationships, communicating effectively, and serving the needs of others.

soft skills we seek:

::interdisciplinary:: meaning we all possess more than one strength across the scope of facility needs (i.e. our cto is also our senior colorist, our director of content is also an authority in billing and data security, our online editor is also one of our content producers, etc.)

::clear communicator:: context is incredibly important to us. because of the large scope of innovation we put forward, teams could easily lose track of what hand is doing that impacts the other. we prioritize efficiency, but never at the cost of leaving anyone in the dark.

::endlessly curious:: while we respect the advancement being made outside of dft, we know we have an incredibly gifted team of people in house who are and have built some of the most progressive m&e platforms in use on cutting edge shows. so we're constantly learning, building, breaking, battle testing and imagining new solutions for our client partners and do our best to remain brand and workflow agnostic.

***as a vfx producer/supervisor, you will be responsible for managing artists, schedules, and client expectations. you will work in conjunction with the head of our vfx department and our director of creative services. you must also be comfortable and confident with experience in on-set supervision, shot break downs, spotting sessions and client facing cost conversations.***

this person will use their creativity and technical skills to guide the creation of various effects. he/she establishes the work methods of his/her team, taking into account the requirements of the pipeline. through his or her leadership, this person supervises, guides and develops the team to surpass themselves and achieve the quality for which dft is known.

++responsibilities include:

  • mapping efficient shot schedules in pre-production planning
  • tracking shots to completion in partnership with the creative supervisors
  • tracking and recording all changes to scope of work, and verifying change orders
  • anticipating special project requirements (software, hardware, space) and ensuring needs are communicated
  • attending client reviews – (on site or remotely) and facilitates a dialogue regarding clarity of notes and implications on schedule to manage client expectation
  • reporting overall project status during weekly production meetings and as required
  • monitoring overall bid vs actuals
  • creating and managing delivery schedules for the project and maintaining weekly client status reports
  • ensuring project deliverables are managed and completed according to schedule
  • acting as the primary contact between the client and dft vfx

requirements:

  • have at least 5-7 years of direct/applicable experience within the film and television industry, with a combination of stereo coordinating and producing experience
  • have experience with shotgrid, ftrack, after effects, nuke, and microsoft office
  • show an in depth understanding of the vfx process and pipeline
  • possess the ability to lead and motivate a team
  • 5-7yrs of on-set experience
  • strong artistic/creative sense; attention to detail
  • team player - means you roll up your sleeves to step in where if needed to complete any tasks that best serve the overall team, goals, client or project
  • strong technical problem-solving skills
  • good communication skills - you’re both open to receiving and offering constructive criticism that is solutions oriented and accountability driven rather than finding faults or emphasizing deficits
  • organizational skills - you have clear and quantifiable structures or architecture to how you run and manage teams, shows and tasks that have yielded repeat and quantifiable results

if the above sounds like you, and examples of how you fit this mold (or break it for the better), we’d love to meet you!

position: vfx producer / supervisor

department: vfx

location: universal city, ca

need experience: see details

time: full-time

terms: contract to hire

wages type: hourly

compensation: tbd

vfx coordinator

email us: dftjobs@digitalfilmtree.com

job id: jid005vfx

role: in house vfx coordinator
start date: asap

digitalfilm tree (dft), is a veteran post and production facility in los angeles. we're leaders in pre-visualization, cloud based dailies, remote editorial and delivery, color, vfx, archival services and on site/in home finishing. we are an authority in cyber security for media & entertainment with ongoing r&d efforts that have contributed meaningful software applications to our community. as a multi talented collective of thought leaders, digitalfilm tree is hoping to add another superhero to our team in our vfx department.

dft's vfx team is known for impeccable attention to detail. every member lives by check lists, meticulous calendars and detailed, contextualized communication with one another and our clients to see the team as a whole to a successful finish. schedules, budget, speed, efficiency and kindness matter deeply to us, so they should be core values for any candidate.

the vfx coordinator will report to dft's director of operations, creative services (cs).

soft skills we seek:

  • interdisciplinary: meaning we all possess more than one strength across the scope of facility needs (i.e. our cto is also our senior colorist, our director of content is also an authority in billing and data security, our online editor is also one of our content producers, etc.)
  • clear communicator: context is incredibly important to us. because of the large scope of innovation we put forward, teams could easily lose track of what hand is doing that impacts the other. we prioritize efficiency, but never at the cost of leaving anyone in the dark.
  • endlessly Curious: While we respect advancements being made outside of dft, we know we have an incredibly gifted team of people in house who are building and have built some of the most progressive m&e platforms in use on cutting edge shows. so we're constantly learning, building, breaking, battle testing and imagining new solutions for our client partners and do our best to remain brand and workflow agnostic. simply put, we have respect for, but no room for ''traditional'' thinking about industry norms or ''how things have always been done.'' we pioneer and innovate for our clients' biggest challenges.

requirements include (what we're looking for in this role in addition to comfort with the above):

  • excellent organizational skills, ability to handle multiple projects under deadline pressure.
  • experienced in managing heavy volume desk.
  • strong communication skills, both written and verbal with customer service orientation and tone.
  • proven ability to prioritize conflicting tasks and juggle multiple projects.
  • handles incoming traffic from vendors as needed; coordinates administrative projects as directed.
  • ability to remain calm and composed in a fast-paced environment.
  • ability to work within a team atmosphere.
  • in depth understanding of common file formats and resolutions.
  • ability to adjust to changes quickly and open to learning new tools.
  • available to work late evenings as needed.

preferred skills:

  • shotgrid experienced.
  • nuke familiarity.
  • understanding of live-action and cg based vfx workflow is a plus
  • previous experience as a vfx coordinator
  • ftrack, after effects, nuke, resolve, filemaker pro knowledge
  • quickbooks knowledge/familiarity

responsibilities:

  • works closely with vfx producer and supervisors to schedule, track and manage the workflow in order to meet deadlines
  • organize media and meetings, taking notes and following up on information as necessary
  • ensure media database is kept updated daily with notes and key information before departing for the day
  • communicate any client notes or meeting changes to the appropriate team member
  • communicating information quickly and concisely to artists and contractors, vendors and other departments
  • maintain accurate summaries of progress from previous day's work by artists
  • anticipate and communicate issues to producer and supervisor to resolve problems promptly
  • manage edits and markups along with editorial department
  • take responsibility for knowing details of schedule and advising accordingly
  • manage resources and communicate clearly within the team members
  • provide superlative support under deadline driven timelines
  • helping maintain a positive work environment.

added context:

+ scheduling: helping organize and task manage a several person team comprised of in house and freelance talent. you'll help manage time to create work and review the work of others, as well as carve out time to meet with dft staff and address client needs.

+ client facing: managing high volume client requests and emails. the vfx coordinator would function as both a gatekeeper for and an extension of our director of creative services in the respect of helping manage competing priorities, including, but not limited to: approving shots, receiving notes, clarifying direction, deadline driven versus longer lead time projects. to the best of your ability you would be the buffer and the extension of the cs team to pre vet requests of their time and cue up questions/needs for for timely and well thought out responses.

+ asset wrangling: clients turn over everything from various sd and hd file formats in addition to plates in different stages of process, or lidar scans and 3D elements or virtual production environments. It would fall to you to stay on top of a client to get those to us, as well as ensure we deliver everything they're expecting as agreed upon.

+ billing & payables support: tracking hours, creating pre-bills (quickbooks knowledge helpful, but not imperative), ensuring invoices have been sent to clients by our billing department and assisting the director of cs with any follow up or changes to the pre-bills or invoices and helping clarify any issues with our billing department.

+ willingness to learn file formats and craft checklists to ensure both client and artist needs/expectations are met. we don't expect you to know everything coming in, just the willingness to learn.

+ back up coverage/support of frontdesk phones/check in when/if in office.

 

if the above sounds like a team and opportunity you'd enjoy, we're very excited to zoom with you!

 

salary:

salary doe | dog friendly office | fully or mostly paid health insurance (depends on your choice of plan) | pto one medical service for ongoing covid tests as well as virtual care and dedicated, on time visits with on site labs | parking | twice a week fitness sessions (virtual w/ trainer) | wfh is often possible | lunch provided 2-3x per week

position: vfx coordinator

department: vfx

location: universal city, ca

need experience: see details

time: full-time

terms: employee

wages type: hourly

compensation: see details

compositing artist

email us: dftjobs@digitalfilmtree.com

job id: jid006vfx

role: compositing artist
start date: asap

as a compositor, you will be an integral part of the compositing team, working closely with vfx supervisors.

responsibilities:

  • seamlessly integrating all layers or elements of a shot, including live-action and cg elements
  • working on the most complex and demanding shots of a project
  • taking on a sequence of shots to ensure continuity
  • working on blue and green screen extractions
  • consistently delivering excellent results with minimal supervision
  • performing setup tasks for a mid-sized team

requirements:

  • have a minimum of 3 years VFX industry experience
  • experience using nuke
  • critical eye for detail
  • an interest in photography and lighting an asset

salary:

competitive rates with full benefits if brought on full time including medical and 401k with matching.

position: compositing artist

department: vfx

location: universal city, ca

need experience: 3 years

time: full-time

terms: contract to hire

wages type: hourly

compensation: tbd

nuke based vfx artist

email us: dftjobs@digitalfilmtree.com

job id: jid008vfx

role: nuke based vfx artist
start: asap

(freelance to hire - la locals preferred, but not mandatory - must have own set up, licenses provided)

digitalfilm tree is a post and production veteran facility in los angeles, is a leader in cloud based dailies, remote editorial and finishing, vfx, archival services and on site/in house needs. we are an authority in cyber security for media & entertainment with ongoing r&d efforts that have contributed meaningful software applications to our community. as a multi talented collective of thought leaders, digitalfilm tree is hoping to add another superhero to our team in our vfx department.

our vfx artists are meticulous with details, deadline focused, but able to pivot under shifting priorities, a team-oriented problem solver who is hands-on and takes pride in their work as well as helping others. must demonstrate an ability to work within our collaborative environment, and has excellent skills in building relationships, communicating effectively, and serving the needs of our clients and each other.

soft skills we seek:

  • interdisciplinary: meaning we all possess more than one strength across the scope of facility needs (i.e. our cto is also our senior colorist, our Director of Content is also an authority in billing and data security, our Online Editor is also one of our content producers, etc.)
  • clear communicator: context is incredibly important to us. because of the large scope of innovation we put forward, teams could easily lose track of what hand is doing that impacts the other. we prioritize efficiency, but never at the cost of leaving anyone in the dark.
  • endlessly curious: while we respect the advancement being made outside of dft, we know we have an incredibly gifted team of people in house who are and have built some of the most progressive m&e platforms in use on cutting edge shows. So we're constantly learning, building, breaking, battle testing and imagining new solutions for our client partners and do our best to remain brand and workflow agnostic.
  • in addition to comfort with the above, the vfx artist will be working with a fast-paced, incredibly busy team, with fluctuating hours that are often deadline focused. our vfx team is a robust and exceptionally gifted team of creative technologists who are well known for their speed and attention to detail. we need people who have more than just speed and skill in their quiver, but also a priority upon kindness, clarity, curiosity, detail and work for which you're genuinely proud to deliver.

responsibilities include:

  • receiving media and notes across multiple shows as directed by our head of vfx
  • maintaining organization and documentation of vfx work
  • reality based estimations of time to complete a shot, communicating regularly with our director of creative services
  • meticulous and maniacal attention to details, both creative and technical
  • clarity when elevating technical issues to IT so we can expeditiously dive in to solve and prevent future issues
  • weekly meetings to divvy and discuss shots, prioritize and address any bottlenecks
  • reviewing vfx shots with our head of vfx for feedback and clear revisions
  • quickly identifying problems in completing a shot and effectively communicating those issues with clarity
  • surfacing scalable workflows that multiple operators can easily understand and use

experience & education:

  • *** nuke & after effects experience mandatory
  • google suite, adobe creative suite, ftrack, shotgun, avid, davinci resolve
  • knowledge of color spaces and hdr
  • knowledge of delivery specs
  • mac os x and windows
  • ability to troubleshoot
  • competence of understanding video standards
  • ability to shift priorities and organize time efficiently in remote environments
  • python scripting skill highly preferred (not required, just a bonus)
 

if the above sounds like you and you're looking to join one of the strongest and most innovative teams in town, we'd love to hear from you!

salary:

contract to hire - we provide you with test shots to bid. all work is paid.

position: nuke based vfx artist

department: vfx

location: remote | on site (universal city, ca) | hybrid

need experience: see details

time: full-time

terms: contract

wages type: hourly

compensation: see details

vfx editor

email us: dftjobs@digitalfilmtree.com

job id: jid007vfx

role: vfx editor (on site)
start date: asap

digitalfilm tree, a post and production veteran facility in los angeles, is a leader in cloud based dailies, remote editorial and finishing, vfx, archival services and on site/in house needs. we are an authority in cyber security for media & entertainment with ongoing r&d efforts that have contributed meaningful software applications to our community. as a multi talented collective of thought leaders, digitalfilm tree is hoping to add another superhero to our team in our dailies department.

our vfx editors are meticulous with details, deadline focused, but able to pivot under shifting priorities, a team-oriented problem solver who is hands-on and takes pride in their work as well as helping others. must demonstrate an ability to work within our collaborative environment, and has excellent skills in building relationships, communicating effectively, and serving the needs of others.

soft skills we seek:

  • interdisciplinary: meaning we all possess more than one strength across the scope of facility needs (i.e. our cto is also our senior colorist, our director of Ccontent is also an authority in billing and data security, our online editor is also one of our content producers, etc.)
  • clear communicator: context is incredibly important to us. because of the large scope of innovation we put forward, teams could easily lose track of what hand is doing that impacts the other. we prioritize efficiency, but never at the cost of leaving anyone in the dark.
  • endlessly curious: while we respect the advancement being made outside of dft, we know we have an incredibly gifted team of people in house who are and have built some of the most progressive m&e platforms in use on cutting edge shows. so we're constantly learning, building, breaking, battle testing and imagining new solutions for our client partners and do our best to remain brand and workflow agnostic.
  • in addition to comfort with the above, the vfx editor will be working in a fast-paced, busy facility (some wfh may be possible), from 11am-7:30pm with a robust and exceptionally gifted team of creative technologists who are well known for their speed and attention to detail.

responsibilities include:

  • receiving and processing materials from clients
  • maintaining organization and documentation of vfx work
  • oc'ing visual effects shots and providing notes to artists
  • prepping and delivering previews and finals to clients
  • receiving notes from clients and conveying them to artists
  • exporting and importing visual effects for shows posted internally
  • reviewing vfx with clients
  • quickly identifying problems in client turnovers and effectively communicating those issues
  • creating scalable workflows that multiple operators can easily understand and use

experience & education:

  • shotgrid experienced preferred.
  • nuke familiarity.
  • avid, davinci resolve, google suite, adobe creative suite, ftrack, shotgun
  • knowledge of color spaces and hdr
  • knowledge of delivery specs
  • applying luts and cdls
  • mac os x and windows
  • ability to troubleshoot
  • competence of understanding video standards
  • ability to shift priorities and organize time efficiently in remote environment
  • knowledge of visual effects techniques (prior compositing experience) would be helpful but not necessary
  • python scripting skill highly preferred
 

if the above sounds like you and you're looking to join one of the strongest and most innovative teams in town, we'd love to hear from you!

salary:

salary doe | dog friendly office | fully or mostly paid health insurance (depends on your choice of plan) | pto one medical service for ongoing covid tests as well as virtual care and dedicated, on time visits with on site labs | parking | twice a week fitness sessions (virtual w/ trainer) | wfh when possible | lunch provided 2-3x per week

position: vfx editor

department: vfx

location: universal city, ca

need experience: see details

time: full-time

terms: employee

wages type: hourly

compensation: tbd

lead compositor

email us: dftjobs@digitalfilmtree.com

job id: jid004vfx

role: lead compositor
start date: asap

digitalfilm tree vancouver is looking for live action lead compositor to join our team. this position also has the potential to grow into a compositing supervisor role. this is a work from home position to start. possible in house or hybrid options available in the near future.

ninja like skills you possess include expert knowledge of nuke and live action compositing techniques, ability to lead the creative direction of a project within the compositing team, mentoring and problem solving scripts within your team and leading by example. we are a very small team, so we lean on one another, so being a fast learner, team player and overall awesome person are super important to this role. you thrive on a challenge and are proud of your contributions. we pride ourselves on being super cool, and we like to have fun but we also take our work seriously creating cool shots and strong partnerships. some of the latest projects we have been involved in include ted lasso, the umbrella academy, and manifest.

responsibilities:

  • working in tandem with the vfx supervisor, producer, and 3d lead to ensure quality, efficiency, and priorities
  • taking on the role of setting up new projects within the compositing department and distributing work
  • reviewing shots in a sequence to ensure technical and creative continuity prior to review with vfx supervisor
  • attending dailies and translating creative and technical notes into specific direction for compositing artists
  • responsible for the technical aspects of all shows on their assigned show – performing quality control checks prior to final send to clients.
  • finds creative solutions to ways and to different production problems in ensuring compliance with internal deadlines and budgets
  • providing support and mentorship to all levels of the compositing team (junior – senior artists)
  • demonstrates a curious, open-minded approach to problem solving, good adaptability to change and has a long-term vision to help prevent technical inefficiencies or challenges and cope with seasonal cycles of increased workloads.

required experience (must have):

  • 5+ years of live action compositing experience with at least 1+ year in a lead role
  • thorough experience in working with multi-pass rendering, setting up projections, and bluescreen/greenscreen keying of the highest quality
  • a keen eye for technical detail.
  • ability to implement fast, effective solutions to shot-production challenges
  • ability to manage multiple jobs and responsibilities concurrently
  • calm and effective communication and leadership skills at all times
  • experience with python considered an asset
  • experience with deep workflow considered an asset
  • must be eligible to work in canada and bc residents only for now

position type/expected hours:

  • this is a full-time position and averages 40 hours per week
  • this position works standard business hours but may occasionally require long hours or weekend work.

we will provide generous compensation to the successful candidates and all ot that could be required is paid per bc employment standards to team members.

position: lead compositor

department: vfx

location: remote/work from home - vancouver, canada (bc only)

need experience: 3 years

time: full-time

terms: contract

wages type: hourly

compensation: see details

nuke live action compositor mid-senior

email us: dftjobs@digitalfilmtree.com

job id: jid003vfx

role: nuke live action compositor mid-senior
start date: asap

digitalfilm tree vancouver is looking for live action mid-senior compositors to join our team. this is a work from home position to start. possible in house or hybrid options available in the near future. some of the latest projects we have been involved in include ted lasso, the umbrella academy, and manifest.

ninja like skills you possess include but are not limited to multi layer integration, keying, tracking, paint, and roto, 3d projections and bringing it all together seamlessly. we are a very small team, so we lean on one another, so being a fast learner, team player and overall awesome person are super important to this role. you thrive on a challenge and are proud of your contributions. we pride ourselves on being super cool, and we like to have fun but we also take our work seriously creating cool shots and strong partnerships.

responsibilities:

  • jack of all trades compositor, you are equally comfortable integrating that cg, or removing that wire, or extracting that key
  • work efficiently and be deadline oriented
  • be organized, keep your scripts/projects organized and work within the pipeline

technical requirements:

  • great to expert knowledge of nuke and mocha
  • experience working with pipeline software such as shotgrid and ftrack preferred
  • great to expert knowledge of visual effects terminology and techniques.
  • knowledge of art fundamentals such as color theory, visual design, and composition, and motion
  • at minimum basic maya or other 3d software experience.
  • experience working with luts and log/lin color pipeline
  • advanced understanding of computer and network systems and render pipelines.
  • 3+ years compositing experience working on live action feature film or television
  • must be eligible to work in canada and bc residents only for now

position type/expected hours:

  • this is a full-time position and averages 40 hours per week
  • this position works standard business hours but may occasionally require long hours or weekend work.

we will provide generous compensation to the successful candidates and all ot that could be required is paid per bc employment standards to team members

position: nuke live action compositor

department: vfx

location: remote/work from home - vancouver, canada (bc only)

need experience: 3 years

time: full-time

terms: contract

wages type: other

compensation: see details

maya senior 3d generalist

email us: dftjobs@digitalfilmtree.com

job id: jid002vfx

3d generalist
start date asap

digitalfilm tree vancouver is looking for a maya senior 3d generalist to join our team. this is a work from home position to start. possible in house or hybrid options available in the near future.

ninja like skills you possess include but are not limited to layout, modeling, texturing, animation, rigging, and basic simulations. we are a very small team, so we lean on one another, so being a fast learner, team player and overall awesome person are super important to this role. you thrive on a challenge and are proud of your contributions. we pride ourselves on being super cool, and we like to have fun but we also take our work seriously creating cool shots and strong partnerships. some of the latest projects we have been involved in include ted lasso, the umbrella academy, and manifest.

responsibilities:

  • multitasker extraordinaire. be able to create assets, matchmoves, animation, or simulations
  • work efficiently and be deadline oriented
  • be organized, keep your scenes organized and work within the pipeline

technical requirements:

  • senior level knowledge of maya and complementary software/plugins
  • experience working with pipeline software such as shotgrid and ftrack preferred
  • senior level knowledge of visual effects terminology and techniques
  • knowledge of art fundamentals such as color theory, visual design, and composition, and motion
  • at minimum basic nuke or ae experience
  • advanced understanding of computer and network systems and render pipelines.
  • minimum 3 years industry experience working on live action feature film or television
  • must be eligible to work in canada and a bc resident

position type/expected hours:

  • this is a full-time position and averages 40 hours per week
  • this position works standard business hours but may occasionally require long hours or weekend work,

we will provide generous compensation to the successful candidate and all ot that could be required is paid per bc employment standards to team members.

position: maya senior 3d generalist

department: vfx

location: remote/work from home - vancouver, canada (bc only)

need experience: 3 years

time: full-time

terms: contract

wages type: hourly

compensation: see details

stay in touch

323.851.3000
3475 cahuenga blvd. west
los angeles, ca 90068